This one is, well, probably the worst outcome? It will involve skipping your ship in the quest called Kept Secret But Not Forgotten. Outer Worlds Endings Guide – Alternate Ending
#The outer worlds secrets free
If you fail the checks, then you’ll have to kill the robot but the end outcome will be the same and you’ll be part of bringing about a new world order free from the yoke of industrialist overlords. She’ll get lost, and then you’ll be able to see Phineas’ doctrine through to the very end. Intimidate at 100 or Lie and Hack at 85Įssentially, if you have those skill values, then you’ll be able to convince Sophia that you’ve hacked the system and that you could kill her.Lie at 100 or Persuade and Science at 85.If you want to roll to avoid it, you’ll need: Just like in pursuit of the Bad ending, there’ll also be a bit where you’ll have to fight down a giant robot or roll to avoid it. Here, compared to the Bad ending, you’ll fight down Board goons and then have the choice to either kill or spare Chairman Rockwell once you get to him. When he tells you to help him take down the board on Tartarus, you just have to say “yes, sir” and go along with it. To get this Good ending, you essentially have to stay on Team Phineas the whole way through. We’re calling this one the good ending, but our standard disclaimer applies: this is the one where you’re not rooting for the imperialist-lite capitalists, but instead for the chance for you and the commonfolk to have a life that isn’t under the yoke of forced labor. Outer Worlds Endings Guide – The Good Ending If you fail the above checks, the eventual outcome will be the same except you’ll have to kill a robot and save Sophia Akande. If you meet the above checks, then Phineas will take his own life, leading to the corporations running amok as per their original intentions when it came to taking care of Halcyon. Intimidate and Handguns at 85 or Intimidate at 100.Persuade at 100 or Persuade and Medical at 85.To avoid facing down a mech, you’re going to need: The prisoners will also have killed Chairman Rockwell, and you’re going to end up at a scene where the choices you make will impact whether or not you have to fight a giant robot. You’ll head to Tartarus ostensibly on behalf of the Board, and you’ll have to take down a bunch of prisoners which he’ll have freed as part of his usual chaos. Not doing this early on isn’t a problem, so long as you commit yourself to actually siding with the Board during the large course of the game.Įssentially, when you start helping the Board, they will have the opportunity to snag Phineas. The pro-corporate ending essentially involves turning him in at various points when prompted to. Essentially, you’ll remember that good ol’ Phineas (which everyone has been after) who saved you, is wanted by the Board. We’re calling this one the bad ending, but what we really mean is that it’s the pro-corporation ending.
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Outer Worlds Endings Guide – The Bad Ending Clear spoilers ahead, of course, but check out our Outer Worlds endings guide if you want to know what you need to do to get the outcome that you want. At this point in time, there’s three currently that we know of: a good ending, a bad one, and one that’s a little bizarre. There’s a number of different endings in The Outer Worlds, as we would expect from any RPG worth its salt.